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unit Unit1;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls,
Forms, Dialogs, StdCtrls, TlHelp32;
type
TForm1 = class(TForm)
ListBox1: TListBox;
B_Search: TButton;
B_Terminate: TButton;
procedure B_SearchClick(Sender: TObject);
procedure B_TerminateClick(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
// kernel32.dll을 사용하여 현재 떠있는 process를 읽어온다
procedure Process32List(Slist: TStrings);
var
Process32: TProcessEntry32;
SHandle: THandle; // the handle of the Windows object
Next: BOOL;
begin
Process32.dwSize := SizeOf(TProcessEntry32);
SHandle := CreateToolHelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if Process32First(SHandle, Process32) then
begin
// 실행화일명과 process object 저장
Slist.AddObject(Process32.szExeFile, TObject(Process32.th32ProcessID));
repeat
Next := Process32Next(SHandle, Process32);
if Next then
Slist.AddObject(Process32.szExeFile, TObject(Process32.th32ProcessID));
until not Next;
end;
CloseHandle(SHandle); // closes an open object handle
end;
procedure TForm1.B_SearchClick(Sender: TObject);
begin
// 현재 실행중인 process를 검색
ListBox1.Items.Clear;
Process32List(ListBox1.Items);
end;
procedure TForm1.B_TerminateClick(Sender: TObject);
var
hProcess: THandle;
ProcId: DWORD;
TermSucc: BOOL;
begin
// 현재 실행중인 process를 kill
if ListBox1.ItemIndex < 0 then System.Exit;
ProcId := DWORD(ListBox1.Items.Objects[ListBox1.ItemIndex]);
// 존재하는 process object의 handle을 return한다
hProcess := OpenProcess(PROCESS_ALL_ACCESS, TRUE, ProcId);
if hProcess = NULL then
ShowMessage('OpenProcess error !');
// 명시한 process를 강제 종료시킨다
TermSucc := TerminateProcess(hProcess, 0);
if TermSucc = FALSE then
ShowMessage('TerminateProcess error !')
else
ShowMessage(Format('Process# %x terminated successfully !', [ProcId]));
end;
end.
이거 빌더 소스로좀 ㅠ
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