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Application->OnIdle = IdleLoop; 에서 OnIdle
if(Application->MessageBox("Would you like to play with Earth?", "Hello Earthling", MB_OKCANCEL) == IDOK) 에서 MB_OKCANCEL
sndPlaySound("Utopia Default.wav", SND_ASYNC | SND_FILENAME);이문장
ShowCursor
::Sleep(1);
::의 의미는 머에요?
RealizePalette(backgroundCanvas->Handle); RealizePalette과 Handle
Canvas->CopyRect(backgroundRect, workCanvas, backgroundRect); CopyRect는?
HDC workdc = CreateCompatibleDC(Canvas->Handle);
HBITMAP bmp = CreateCompatibleBitmap(Canvas->Handle, ClientWidth, ClientHeight);
SelectObject(workdc, bmp);
SelectPalette(workdc, backgroundImage->Picture->Bitmap->Palette, false);
아시는분 설명 좀 해주세요.. ^ ^;;
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