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#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPSTR lpszClass = "First";
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst = hInstance;
WndClass.cbClsExtra = 0;
WndClass.cbWndExtra = 0;
WndClass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
WndClass.hCursor = LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance = hInstance;
WndClass.lpfnWndProc = (WNDPROC)WndProc;
WndClass.lpszClassName = lpszClass;
WndClass.lpszMenuName = NULL;
WndClass.style = CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
hWnd = CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL, hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while(GetMessage(&Message,0,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return Message.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
switch(iMessage) {
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
이런 예제 프로그램인데.. 이거 빌더에서 실행 하니깐. 에러도 없이 아무런
반응이 없네요..깜빡 하고 말드라구요..
그냥 First.cpp 라고 저장 했는데. 어떻게 설정해야 빌더에서 실행 되는걸 볼수 있나요?
이제막 API를 공부 할려구요. ㅎㅎ
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