This document lists the class/unit name changes since v0.9 :

06/11/02
TBaseMesh -> TGLBaseMesh
TAnimationControler -> TGLAnimationControler

30/10/02
TBitmapFont -> TGLBitmapFont
TWindowsBitmapFont -> TGLWindowsBitmapFont

04/10/02
TDummyCube -> TGLDummyCube
TPlane -> TGLPlane
TSprite -> TGLSprite
TLineBase -> TGLLineBase
TLines -> TGLLines
TCube -> TGLCube
TFrustrum -> TGLFrustrum
TQuadricObject -> TGLQuadricObject
TSphere -> TGLSphere
TDisk -> TGLDisk
TCylinderBase -> TGLCylinderBase
TCone -> TGLCone
TCylinder -> TGLCylinder
TAnnulus -> TGLAnnulus
TTorus -> TGLTorus
TTeapot -> TGLTeapot
TArrowLine -> TGLArrowLine
TDodecahedron -> TGLDodecahedron
TPolygonBase -> TGLPolygonBase
TPolygon -> TGLPolygon
TExtrusionSolid -> TGLExtrusionSolid
TMultiPolygon -> TGLMultiPolygon
TPipe -> TGLPipe
TRevolutionSolid -> TGLRevolutionSolid
TActor -> TGLActor
TFreeForm -> TGLFreeForm
TMesh -> TGLMesh
TPortal -> TGLPortal
THeightField -> TGLHeightField
TEarthSkyDome -> TGLEarthSkyDome
TSkyDome -> TGLSkyDome
TSpaceText -> TGLSpaceText
TTerrainRenderer -> TGLTerrainRenderer
TXYZGrid -> TGLXYZGrid
TZShadows -> TGLZShadows
THUDSprite -> TGLHUDSprite
THUDText -> TGLHUDText
TDirectOpenGL -> TGLDirectOpenGL

27/09/02
- All DFMs converted to Text DFMs to simplify class name changes


