#include #include #include #include #define X_MAX_COORD 30 #define Y_MAX_COORD 17 #define ME_Y_LOC 380 #define RIGHT_ARROW_KEY 77 #define LEFT_ARROW_KEY 75 #define SPACE 0 #define ME 1 #define ENEMY 2 //¿ÜºÎº¯¼öÁöÁ¤// int screen_attribute[X_MAX_COORD][X_MAX_COORD]; //È­¸éÀÇ ¼Ó¼ºÀ» °¡Áø ¹è¿­(Àû)// int me_screen_attribute[X_MAX_COORD]; //È­¸éÀÇ ¼Ó¼ºÀ» °¡Áø ¹è¿­(³ª)// void *me_image, *enemy_image; //³ª¿Í ÀûÀÇ À̹ÌÁö¸¦ °¡Áø º¯¼ö// int no_of_enemy=10; //ÇöÀç ³²Àº ÀûÀÇ ¼ýÀÚ// int score=0; //Á¡¼ö// //ÇÁ·Î±×·¥ÀÇ ¸ÞÀÎ ·çÇÁ// int quit=1; void game_init(); void screen_display(); void main_loop(); void fire(int); void main() { int gdriver=DETECT; //½Ã½ºÅÛ¿¡ °¡Àå¾Ë¸ÂÀº ±×·¡Çȵå¶óÀ̹ö¸¦ ÀÚµ¿¼±ÅÃÇØÁØ´Ù// int gmode; int errorcode; initgraph(&gdriver,&gmode,""); //È­¸éÃâ·Â¸ðµå¸¦ ±×·¡ÇÈ-> ÅØ½ºÆ®¸ðµå·Î ¹Ù²Û´Ù// errorcode=graphresult(); if(errorcode!=grOk) //¿¡·¯°¡ ¹ß»ýÇÒ °æ¿ì// { fprintf(stderr,"±×·¡ÇÈ ¿¡·¯¹ß»ý : %s\n",grapherrormsg(errorcode)); exit(1); } randomize(); // ³­¼ö ¹ß»ý ÇÔ¼ö¸¦ ÃʱâÈ­ -º¼·£µå C // //°¢ ÇÔ¼ö¸¦ ºÒ·¯¼­ ½ÇÇà// game_init(); // È­¸é¼Ó¼º µ¥ÀÌÅÍ¿Í À̹ÌÁö ÃʱâÈ­// screen_display(); //ÃʱâÈ­¸é »Ñ·ÁÁִ°÷// main_loop(); free(me_image); free(enemy_image); closegraph(); //¿ø·¡ÀÇ È­¸éÃâ·Â¸ðµå·Î ¹Ù²Ù¾îÁØ´Ù// } //°¢ ÇÔ¼ö ÃʱâÈ­// void game_init() { int i,j,x,y; for(i=0;i-1;j=j-20) { if((j/20)